Generating Awesome...

I'm Alex Knowles

Certified Azure Solutions Architect & DevOps Engineer

specialising in the Microsoft (.NET) stack

About Me
About Me

Hey there, I’m Alex👋 – an enthusiastic hands-on technical leader with the expertise to design, develop, and operate cloud-based products. My speciality is with Azure & the Microsoft (.NET) stack, and I’ve been in the Software as a Service (SaaS) industry for over 10 years.

My leadership approach is grounded in the principles of multidisciplinary collaboration, authenticity, and empowerment. I believe that a diverse team with unique perspectives and skills fuel innovation and creativity. This is further enhanced by fostering an environment of respect and professionalism, ensuring that every individual’s voice is heard and valued.

As an engineer, I’m driven to deliver tangible value to users. Crafting reliable, scalable, and secure products is a cornerstone of my work. These products are not just technical marvels; they are thoughtfully designed solutions that resonate with users and contribute meaningfully to their experiences. I take pride in my ability to bridge the gap between technical excellence and user-centric design, ensuring that every product embodies the business’ vision.

Professional Experience
Feb 2023 - Present
Aloe App Ltd - Director / Founder

Aloe exists to help you grow a better relationship with money. We are currently building a mindful money management app that provides a safe and secure place to reflect on your money past, monitor your money present, and plan your money future – growing along the way.


As the sole director/founder, I am responsible for all aspects of the business – from defining our vision, mission, and strategy to delivering products people want. With our strategy laid out, I’m currently focused on designing and developing our mindful money management app.

Jan 2013 - Jan 2023
Thinkproject Holding GmbH / Client Managers Toolkit Ltd

Senior Software Engineer
Senior Leader and technical contributor responsible for, and owner of, all UK application infrastructure – multiple Software as a Service (SaaS) products. Resident Azure subject matter expert (SME).


Senior Software Developer
Technical contributor, mentor, and line manager for multiple development teams. Responsible for defining and delivering application features, coding standards, and educating development teams on best practices and new technologies.


Web Designer
Technical contributor specialising in UI/UX design and implementation. Responsible for application look and feel, as well as visualising client requirement for the wider development team.


Trainee Software Developer
Technical contributor in training. Responsible for application maintenance and testing, including migrating legacy code from VB.NET to C#, as well as providing first line support to users.

Nov 2011 - Dec 2013
Decoy Studios - Developer

After attending a GameJam at the end of 2011, a few of us from our randomly selected team decided to keep in touch and collaborate on building games to fill our portfolios. We connected with a few other young and enthusiastic students and started a small game studio (total of 6 of us).

The studio worked on commission pieces and internal games / prototypes. We also participated in GameJams!

My primary role was as a developer, building games and prototypes in Flash, Unity and Unreal (UDK).

Projects / Portfolio
Latest Posts
Build & Release Unity Games with Azure DevOps

My day-to-day involves a lot working in / with Azure DevOps. I’ve setup a fair few build & release pipelines…

Mine Colony – Basic Tile Selection

Quick and small update; I have added basic tile selection (more like tile highlighting) to Mine Colony. This basic feature…

I’m Back!

So, umm, it’s been a little over 5 years since I last posted… a lot of things have changed… Why…

New project: Mine Colony

As said in the portfolio page, Mine Colony is planned to be a simple game about building and running a…


How you been? I can’t believe it’s been another month. So this month has been a bit of a mess….


Game Number 2! So this month I have somewhat stuck with the “in space” theme and have remade Asteroids. I…

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