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27th January 2019
Mine Colony – Basic Tile Selection
Mine Colony – Basic Tile Selection

Quick and small update; I have added basic tile selection (more like tile highlighting) to Mine Colony. This basic feature creates a good foundation for other systems to pull data on what tiles the player has selected. For example, creating tasks on each tile for the crew to build walls.

With this feature comes a “playable” build that can be found on the portfolio page. As I now have something worth building and showing off, I’m planning to create some automation around building & releasing with Azure DevOps, look out for a post about.

Posted in Mine Colony, Unity